v0.2 Grainy look, colorblind friendliest mode and versions for all platforms


Changelog

  • added colorblind friendliest mode, there's now two additional two-tone palettes that use patterns and textures to differentiate colors
  • added ability to toggle between grainy and smooth fade-out effects. I asked you on twitter what you prefer and the poll results were split in half. This should satisfy everyone.
    • grainy mode is locked to being always on if a fancy screenspace effect color palette requires discrete colors to operate
    • not all images have a fade out effect in them, so on those the choice is not present
  • added support for fancy color palettes like the 2 new ones added this week. They look interesting and are fun to make so i will likely add a lot more of them in the future
  • added downloadable versions for Mac, Linux, Windows and Android.
    • Version for iOS will be made if someone buys me a mac and an iphone to compile and test it on or if i get a publisher (the more likely scenario of the two)
  • fixed bug on touchscreen that made the game unplayable after solving a puzzle
  • added visible image names

Screenshots

worms in W&B

new menu, grainy one more line


Files

loconundrum.x86_64 42 MB
Jul 26, 2021
loconundrum.exe 37 MB
Jul 26, 2021
loconundrum.zip 31 MB
Jul 26, 2021
loconundrum.apk 26 MB
Jul 26, 2021
loconundrum browser.zip Play in browser
Jul 26, 2021

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Comments

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oooo!