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Textreme 2

a text editor that looks and feels like a game · By Ash K, fiddlemouth, Maxim Loboda

Community

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47
Topics

Recent updates

Performance Update
5
3
New in this update: Control/CMD + ` key (under Esc) displays a prompt to quit game. Useful in fullscreen mode text effects rewritten in C++, having a lot of the...
4 files
Expanded language support
3
What's new: files are saved in .txt format by default now you can still save them in an arbitrary format or with none at all if you want to added support for pr...
4 files
Update 1.0.1
6
new in update: - added file reloading, use Ctrl+R (Command+R for OSX) or click the file name at the bottom of the screen to reload current file. - optimized eff...
4 files
47 topics · Next page
Topic
Last post
Report any encountered bugs or problems here
started by Maxim Loboda Aug 06, 2020
40 replies
1,529 views
StickyDesDoc
Some people were interested so here is a view link to the design document
started by Ash K Sep 03, 2020
3 replies
780 views
Previously there powermode for VS code. Now @yafd made a version for the godot code editor that is at least a couple doz...
started by Ash K Aug 15, 2020
1,548 views
No replies yet
i know that this is fancy and i don't hate it only for because is being sold, i see the effort behind but i may say that...
started by ZENDEV 15 days ago
2 replies
60 views
Hey! I'm unable to run textreme 1 on my Mac. So, got Textreme 2. But... is there a way to get the textreme 1 style in te...
started by Arvindh Sundar 74 days ago
1 reply
60 views
Like seriously, imagine your documents wobbling around
started by ElNico56 Oct 14, 2022
1 reply
297 views
why cant u use symbols in syntaxes (e.g [] or :)
started by Reap3ed Jun 04, 2023
1 reply
201 views
Hey. I'm a mac user, and apparently I can't open the .dmg file. It doesn't give me an error or anything, it just refuses...
started by Megust_aelqueso May 28, 2023
1 reply
118 views