Textreme version 1.1
TEXTREME » Devlog
So, aparently people really liked this weekend project of mine, so i updated it.
Whats new?
- completely reworked how the game handles typing and deleting characters. This also means that you can now make more impressive effects, including things like letters appearing in unique ways.
- added a new effect for deleting letters, now they fly away like.. something that flies away in an arc.
- reworked ui so that it doesnt suck and the rhythm bar doesnt take up screenspace when not in use(aka almost 99% of the time)
If you want to add this as a textfied to a godot game of yours you can do that. The github link contains all of the source files.
Files
Textreme_Windows.zip 2018 24 MB
Nov 01, 2018
Textreme_OSX.zip 2018 22 MB
Nov 01, 2018
Textreme_Linux64.zip 2018 29 MB
Nov 01, 2018
Textreme_linux32.zip 2018 32 MB
Nov 01, 2018
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TEXTREME
An extremely meaty text editor
Status | Released |
Category | Tool |
Authors | Ash K, Maxim Loboda |
Tags | Experimental, Feel Good, Godot, opensource, Pixel Art, screenshake, sourcecode, Text based, text-editor, word-processor |
More posts
- Old versions archiveMar 26, 2021
- executables now up to date with Git repoMar 17, 2021
- Tetxtreme continues developmentJun 13, 2019
- TEXTREME is now opensource!Jul 17, 2018